📃 Alpha 0.12・Patch Notes


ProSignal・Alpha 0.12.0

📃 Patch Notes

✨・NEW FEATURES・(16)

  • Added bow shooting power and new bow animations.
  • Added new items: Coal, Gun Powder, and Chips.
  • Added ammo crafting.
  • Added treasure hunt missions.
  • Added player status – bleeding.
  • Added arrow breaking if they miss any object.
  • Added the ability to open the refrigerator.
  • Added the ability to destroy more objects inside houses.
  • Added new graphics for bow and arrows.
  • Added item categories in the workshop.
  • Added Quests and Game Over animations.
  • Added new graphics and descriptions for basic resources.
  • Added background music (day and night).
  • Added a new sound for quest completion.
  • Added the ability to enable DEV mode in release.
  • Added the "clear terrain" command.

💚・CHANGES・(16)

  • Polished – reduced the range of shotgun projectiles.
  • Improved NPC reactions to projectiles.
  • Improved NPC player-tracking behavior after being attacked.
  • Rewritten code responsible for message bubbles.
  • Refined the game’s color filter.
  • Added outlines to roads.
  • Improved item drops from crates after being exploded.
  • Adjusted rain duration.
  • Refined the color of cotton bush destruction effects.
  • Improved category colors in build mode.
  • Rewritten code responsible for displaying windows (inventory, workbench, trading, campfire).
  • Changed the icon for unavailable items.
  • Updated graphics for message bubbles.
  • Adjusted SFX volume.
  • Changed the sound for opening new windows.
  • Added missing sounds in the inventory window.

🐞・FIXES・(13)

  • Added missing drop from the yellow bush.
  • Arrows with a short range almost never dropped.
  • Fixed a bug where arrows disappeared when the object fading option was disabled.
  • Fixed a bug where the military crate didn’t drop wood.
  • Fixed missing command sounds.
  • Fixed the display of a building object above the player.
  • If the player stood too close to an object, projectiles didn’t deal damage.
  • In some cases, drops from trees didn’t appear.
  • NPC voices sometimes repeated.
  • Player could sometimes attack themselves with the bow.
  • Sometimes the Game Over sound didn’t play.
  • The "kill all" command didn’t trigger animations.
  • The combat mission was completed when the player defeated a zombie using bare hands.

❤️ Feel free to suggest ideas and improvements!

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